![]() ![]() Apologise, explaining that you must have misplaced your manners somewhere on the long road to Driftwood. Tell her to calm herself the Magisters won't like to hear she's been causing unrest during such trying times. ■ Prudence /Ingenia /Пруденс Level 9 (Tavern innkeeper) Tell her you misspoke, but even if you hadn't, she's in no position to censor you. Claim that Gareth's dying words were in praise of Exter and his potential - he can lead the Seekers to safety. Scowl and say that he has a duty to fulfill - it's up to the gods to decide whether he succeeds or not. Tell him that he might be young, but you can see that he's a born leader. The longer they delay, the more difficult it will become to escape. Tell him that the others need strong leadership, not a weeping boy. If the Seekers stay mobile, they can avoid the Shriekers' watchful eyes. The more robust the Seekers' combat repertoire, the better chance they have. List for Exter a variety of tactics as taught by teachers past. ■ Exter /Экстер Level 7 (Quest: Call to Arms) Say that the Seekers' power and presence will strike fear in those wretched half-living weapons. After all, they'll need it when the Seeker army you saw earlier arrives. Get inventive and ask if they're worried about the Seeker army that's camped nearby. Say you're glad they're doing well here, because you'd heard that Seekers had attacked Fort Joy. Tell them you're glad to hear their mission was a success - especially as you heard Dallis had ordered them to withdraw from the swamps. Tell the Magister that you love killing Sourcerers as much as they do. Hail the Magisters with their own holy prayer. Tell the Magisters that it looks like they need some professional help. Tell the Magisters that that doesn't matter - it looks like they need some professional help. Say that you're no Sourcerer! You're a Magister agent, infiltrating the Seekers. Assure the Magister that you're no Sourcerer. Say that you're here to kill Sourcerers. Say that you're the scout of an army that's here to attack Fort Joy. Say that Divine forces guided you here today. Tell him you're from Fort Joy, and you're here to relieve him. Explain that you're just a drifter that lost your way in the swamps. ■ Magister Swordsman /Épéiste des Magisters /Magister-Schwertkämpfer /Магистр-мечник Level 5 (Quest: Most Dangerous When Cornered, outside Braccus Rex's Armory) (Source Collar removed) ■ Magister Knight /Magister chevalier /Magister-Ritter /Магистр-рыцарь Level 5 There's no reason to think this time's any different. Tell her you've got a talent for getting things done. Flash the pig a warm grin, and tell her you'll do everything in your power to lift the curse. If she wants the curse lifted, she needs to give you a little respect! //Hard Promise her you know how it feels to be punished for sins you've long atoned for, but if she wants to be saved, she must trust you. Many others have withstood torture at the hands of tyrants. Say that she is not alone in her suffering. Tell her that running will not end her torment, but she might very well spread that torment others. Insist that she has nothing to lose and everything to gain. Your blessing will soothe her pain and release her from the curse's grip. Here's the deal: she pulls it together, and you remove the curse. □ Flaming Pig /Cochon enflammé /Flammendes Schwein /Пылающая свинья Level 4 (Quest: The Burning Pigs) (With Bless) If your game says otherwise, then believe your game. Added Level data for (most of) the NPCs.Edited some typos, added Basic Calculation section.Thanks to Burvjradzite for pointing this out! Amadia's Sanctuary section due to size limit. Edited some incorrect level information.Rearranged the order of the subsections.Added level range data in region titles.Added Persuasion Requirements Overview section.Edited yet another incorrect level information.pak files, please leave a comment if they're inconsistent with the actual game. Names were just ripped off from the Localization. Quite messy at the moment but this will have to do for now. Added French/German/Russian names and header tags to NPC names.The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! Looking for a Group to play with? Try this thread || Discussion Overview ![]()
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